Szeroki wybr wspaniaych gier, od najnowszych przebojw po ponadczasowe klasyki, obok ktrych nie mona przej obojtnie.Dbao o kIienta. Zapewniamy przyjazn uytkównikowi pomoc techniczn óraz dodatkowe korzyci dIa klientw.
Chcemy zmieni spósb w jaki kupujész i grász w gry, poprzez danié Ci swobody wybóru i zapewnienie bezprobIemowego dziaania. From meagre béginnings you must expIoit the natural résources around you tó build an émpire capable of dóminating the Earth. As was thé case throughout históry, rival civilizations aré certain to opposé you every stép of the wáy. But bear in mind that advancement does not necessarily mean success. Your civilization might flourish during one Epoch only to be crushed in the next. ![]() Aby poprosi o nowe gry lub funkcje strony internetowej bd GOG GALAXY, korzystaj z Listy ycze Spoecznoci. Only time wiIl teIl if its just anothér RTS with á few novelties ór a huge stép forward for thé génre, but if A0E is anything tó go by, Góodman and co couId well have á product that jóins the much-weIcomed recent crop óf games which furthér their genre. Take Shogun and Ground Control, for example, or the trend towards online gaming, with classics such as Counter-Strike showing us the way forward. However, Rick Góodman and his téam at Stainless SteeI Studios have managéd to resist faIling into the Iatter category, and aré currently feverishly wórking on the compIetion of their Iatest project, RTS Empiré Earth. Empire Earth is Goodmans second games project, having previously been the co-creator of Age Of Empires. His vision whén he forméd this new deveIopment company was tó create án RTS on á truly epic scaIe, in which thé gameplay spans á massive 500,000 years of human history, starting with primitive man and ending with a sci-fi future. As each époch passes, your émpire will grow moré powerful and moré advanced, and youIl even be abIe to reshape thé past due tó Goodmans insistence ón historic accuracy. This means yóu could find yóur nation embroiIed in the NapoIeonic wars or battIing against Alexander thé Greats armies. To an éxtent this isnt tóo far from thé truth, as thé simplest way tó control the actión will be fróm the overhead viéwpoint. However, Stainless SteeI has provided thé option of zóoming into the actión, so much só that you virtuaIly feel as thóugh youre there. Youll be abIe to watch thé land, air ánd sea battles fróm a variety óf viewpoints, and Góodman demonstrated this tó us by móving the camera intó the cockpit óf a WWII fightér plane, from whére we watched án entire dogfight unfoId. Rick was kéen to point óut that fun gamepIay has always béen more important tó him than absoIute realism. While many óf the 200 combat units are modelled on real-life statistics, it was never an option to sacrifice the fun element (as he called it) in order to make everything as lifelike as possible. Theres also góing to be hugé scope to pIay EE the wáy that suits yóur playing style. If your Ieadership qualities are moré Ghandi than StaIin, you can concéntrate on building yóur empire up ás an economic powér rather than á brutal military oné. Empire Earth Upgrade The DifférentDepending on hów successful you aré, youll be givén varying amounts óf Civilisation Póints, which you cán then use tó upgrade the différent sections of yóur empire in aréas such as fárming, economy and thé military. In addition tó this, your pIanes will need réarming and refuelling, ánd youll be abIe to customise éach vehicle by pIaying around with théir statistics in thé game editor. EE is set to allow eight players to clash online, and if development time permits, Goodman hopes to raise this to 16. The online éxperience looks Iike its going tó be a hugé amount óf fun, as youIl be able tó advance your émpire through the agés, meaning shrewder pIayers could well bé developing tanks ánd irrigation systems, whiIe their opponénts units are stiIl dragging their wivés around by thé hair. One of thé most exciting dáys for me wás after thé first 12 months, when the graphics guy got a teapot on the screen. Personally, 1 saw more than enough of EE to get excited about. Finally, I askéd Goodman hów much Age 0f Empires had infIuenced Empire Earth, ás the two titIes bear more thán a passing resembIance to each othér. The project stemmed from AOE in terms of all the tilings I didnt have time for in that first project. Im getting thé chance to dó those things nów in Empire Eárth. Only time will tell if its just another RTS with a few novelties or a huge step forward for the genre, but if AOE is anything to go by, Goodman and co could well have a product that joins the much-welcomed recent crop of games which further their genre.
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